Method
ClutterPaintVolumeset_origin
Declaration [src]
void
clutter_paint_volume_set_origin (
  ClutterPaintVolume* pv,
  const graphene_point3d_t* origin
)
Description [src]
Sets the origin of the paint volume.
The origin is defined as the X, Y and Z coordinates of the top-left corner of an actor’s paint volume, in actor coordinates.
The default is origin is assumed at: (0, 0, 0).
Parameters
- origin
- 
            Type: graphene_point3d_tA #graphene_point3d_t. The data is owned by the caller of the method.