Method
ClutterActorget_transition
Declaration [src]
ClutterTransition*
clutter_actor_get_transition (
  ClutterActor* self,
  const char* name
)
Description [src]
Retrieves the ClutterTransition of a ClutterActor by using the transition name.
Transitions created for animatable properties use the name of the property itself, for instance the code below:
  clutter_actor_set_easing_duration (actor, 1000);
  clutter_actor_set_rotation_angle (actor, CLUTTER_Y_AXIS, 360.0);
  transition = clutter_actor_get_transition (actor, "rotation-angle-y");
  g_signal_connect (transition, "stopped",
                    G_CALLBACK (on_transition_stopped),
                    actor);
will call the on_transition_stopped callback when the transition
is finished.
If you just want to get notifications of the completion of a transition,
you should use the ClutterActor::transition-stopped signal, using the
transition name as the signal detail.
Parameters
- name
- 
            Type: const char*The name of the transition. The data is owned by the caller of the method. The value is a NUL terminated UTF-8 string. 
Return value
Type: ClutterTransition
A ClutterTransition, or NULL if
  none was found to match the passed name; the returned instance is owned
  by Clutter and it should not be freed.
| The returned data is owned by the instance. | 
| The return value can be NULL. |