Struct
ClutterActorBox
Description [src]
struct ClutterActorBox {
  gfloat x1;
  gfloat y1;
  gfloat x2;
  gfloat y2;
}
Bounding box of an actor.
The coordinates of the top left and right bottom corners of an actor. The coordinates of the two points are expressed in pixels with sub-pixel precision.
Structure members
- x1
- X coordinate of the top left corner. 
- y1
- Y coordinate of the top left corner. 
- x2
- X coordinate of the bottom right corner. 
- y2
- Y coordinate of the bottom right corner. 
Constructors
clutter_actor_box_new
Allocates a new ClutterActorBox using the passed coordinates
for the top left and bottom right points.
Instance methods
clutter_actor_box_free
Frees a ClutterActorBox allocated using clutter_actor_box_new()
or clutter_actor_box_copy().
clutter_actor_box_from_vertices
Calculates the bounding box represented by the four vertices; for details
of the vertex array see clutter_actor_get_abs_allocation_vertices().
clutter_actor_box_interpolate
Interpolates between initial and final ClutterActorBoxes using progress.
clutter_actor_box_is_initialized
Checks if box has been initialized, a ClutterActorBox is uninitialized
if it has a size of -1 at an origin of 0, 0.
clutter_actor_box_set_origin
Changes the origin of box, maintaining the size of the ClutterActorBox.