Signal
ClutterText::insert-text
Declaration
void
insert_text (
  ClutterText* self,
  gchar* new_text,
  gint new_text_length,
  gpointer position,
  gpointer user_data
)
Description [src]
This signal is emitted when text is inserted into the actor by
the user. It is emitted before self text changes.
| Default handler: The default handler is called after the handlers added via  | 
| Signal can be directly emitted on objects from user code | 
Parameters
- new_text
- 
            Type: gchar*The new text to insert. The data is owned by the caller of the function. The value is a NUL terminated UTF-8 string. 
- new_text_length
- 
            Type: gintThe length of the new text, in bytes, or -1 if new_text is nul-terminated. 
- position
- 
            Type: gpointerThe position, in characters, at which to insert the new text. this is an in-out parameter. After the signal emission is finished, it should point after the newly inserted text. The argument can be NULL.The data is owned by the caller of the function.