Method
ClutterActorapply_transform_to_point
Declaration [src]
void
clutter_actor_apply_transform_to_point (
  ClutterActor* self,
  const graphene_point3d_t* point,
  graphene_point3d_t* vertex
)
Description [src]
Transforms point in coordinates relative to the actor
into screen-relative coordinates with the current actor
transformation (i.e. scale, rotation, etc).
Parameters
- point
- 
            Type: graphene_point3d_tA point as #graphene_point3d_t. The data is owned by the caller of the method. 
- vertex
- 
            Type: graphene_point3d_tThe translated #graphene_point3d_t. The argument will be set by the function. The returned data is owned by the instance.