Method
CoglOnscreenswap_buffers
Declaration [src]
void
cogl_onscreen_swap_buffers (
  CoglOnscreen* onscreen,
  CoglFrameInfo* frame_info,
  gpointer user_data
)
Description [src]
Swaps the current back buffer being rendered too, to the front for display.
This function also implicitly discards the contents of the color, depth and
stencil buffers as if cogl_framebuffer_discard_buffers() were used. The
significance of the discard is that you should not expect to be able to
start a new frame that incrementally builds on the contents of the previous frame.
It is highly recommended that applications use
cogl_onscreen_swap_buffers_with_damage() instead whenever possible
and also use the cogl_onscreen_get_buffer_age() api so they can
perform incremental updates to older buffers instead of having to
render a full buffer for every frame.
Parameters
- frame_info
- 
            Type: CoglFrameInfoNo description available. The data is owned by the caller of the method. 
- user_data
- 
            Type: gpointerNo description available. The argument can be NULL.The data is owned by the caller of the method.